Author Topic: Translations tools for Yabause  (Read 537 times)

John Enigma

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Translations tools for Yabause
« on: July 14, 2016, 11:59:53 PM »
Supposedly, Yabause is the only Sega Saturn emulator that has a debugger.

Considering that there were so many Saturn games that weren't released outside of Japan, it would be nice if Yabause had translation tools, if possible.

Also, it would also be nice if Yabause had graphic editors for 2D games (like the untranslated Saturn version of Castlevania: Symphony of the Night), and 3D games (yes, there were 3D games for the Saturn, like Ninpen Manmaru, between others).

EDIT: Hopefully, @CyberWarriorX or any member of the Yabause dev team see this.

CyberWarriorX

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Re: Translations tools for Yabause
« Reply #1 on: July 24, 2016, 09:24:22 PM »
It does indeed have some translation tools. A built-in memory editor, memory search(including relative text search, etc.), disassembler, inline assembler, etc.

Some form of tile/sprite editor is a possibility.